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Messages - telekill

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General / Re: 52 Games Challenge 2024!!!!!
« on: July 09, 2024, 05:51:35 pm »
13. Tomb Raider Underworld (PS2)

Ok... I ended up picking up the PS2 version of the game as I no longer have my PS3 and this game isn't available on modern or even last gen systems. I remember playing and enjoying the PS3 game a heck of a lot more than this "replay" of the PS2 version. Did some searching and apparently the PS2 version has severely cut content, not just in textures but also animations and portions of levels. It was also released 5 months after the other versions so that the developer could demake the game well enough to make it playable. Sadly... it's just passable.

Lara was often not responding to commands which I felt was odd as I had just replayed the PS2 game, Legend, without any problems. I wasn't upset about the lack of graphical quality because I was playing it on the PS2. I'm not expecting HD textures or anything. That said, the game felt hollow in comparison to what I recall the PS3 game feeling and definitely hollow in comparison to Legend. Most the puzzles had the lock and then the puzzle or key item a stone's throw away giving little to no challenge to the puzzles. Corridors in nearly every level were overly long and there was often a push to have her ride her motorcycle in order to pass areas.

Another oddity was the transitions from one section in a level to another. It was so bad that it was jarring at times. You would get to watch a cutscene and Lara would end up nowhere near where the cutscene left her off at, even if she was supposed to be in the same room. In the PS3 game, one of the first levels has you dive off your boat and swim about 250 feet down to where you're supposed to explore. In the PS2 version, you auto-start at the bottom and are not able to surface.

The hardest part of the game was judging where Lara would land when you made a jump and often, there was no way to know as the game would attempt to auto correct at times, making her blink from one space to the next. I took it as a feature instead of a bug.

The one thing that remained mostly consistent to the PS3 version was the story, which was the reason I replayed it after Legend to begin with. Glad I got this for cheap because had I bought this in early 2009 when it released for $50, I'd have been pretty mad. Putting the PS2 specific version of this game only a hair's breadth above the PS2's TR Angel of Darkness, which I consider the worst in the series due to controls, gameplay mechanics, level design and the horrible amount of glitches.

Glad it's over.

After not seeing anything of real interest announced over the game industry thus far, I decided to finally re-buy Tomb Raider Underworld... this time on PS2. I used to have the PS3 version when it first released and enjoyed it, but ended up selling the PS3 and all games with it.

For some reason unknown, the powers that be have shunned older TR games until recently. I had been hoping for collections of the older titles for the 25th anniversary, but not even the recent TR Trilogy release was a glint in the publishers eye yet.

Hopefully the PS2 version is just as fun as the PS3 version. Either way, I only paid $12 for it and it's the only mainline TR game I was missing from my collection.

Modern Video Games / Re: Capcom Next - July 1st, 2024
« on: July 01, 2024, 06:27:10 pm »
Pretty sure this event was confirmed to be only about 3 games, which was the Dead Rising Remaster, the RE7 Mobile release, and that other game Path of the Goddess which was an action game.  It's also pretty short, so probably not much else.

Also if they ever remake Dino Crisis, it's guaranteed to be like what they did with Resident Evil.  It's a successful formula that more people enjoy.

You were correct. Only the 3 games were shown.

General / Re: 52 Games Challenge 2024!!!!!
« on: June 30, 2024, 09:49:34 am »

12. Dino Crisis (PS1) -- After having a blast with the second game, I decided to go back to the first and give it another go as it had been quite a few years. I'm always talking this series up so I thought it'd be interesting to see how the game has held up. Well, it was still a blast, but not nearly as fun as the second game.

The sequel has far more emphasis on action with running and gunning. There's no shortage of ammo as you can refill at nearly any time with shop/save stations throughout the game. With the first, it's far more like Resident Evil where you have to figure out codes... a lot of codes. Many puzzles were duplicated, especially the DDK discs that needed two of each kind as well as the ID cards. Now, from a laboratory standpoint, this makes perfect sense for 1990's security, but it does tend to get a bit old in the last half of the game. Sure, there are a couple puzzles to do in the second game as well, but the first has far more of them.

What the first game does better is choices of action between Rick and Gail. You'll be asked to side with one of them a handful of times throughout the game with different scenarios adding quite a bit of replayability. This is also where a total of 3 different endings comes in. Want to unlock everything? You have to replay the game 3x getting all three endings on the same save file. Classic Shinji Mikami... emulating RE1 and 2 pretty well.

That said, I preferred the more action oriented gun-fest of the second. Both games are fun in their own way, but it was definitely the second game where Dino Crisis moved more into it's own thing instead of being a mix of Resident Evil and Jurassic Park.

Fingers crossed that Capcom moves forward with giving both games the Remake treatment. Time will tell... but if it doesn't happen... I can always revisit the classic PS1 games on disc.

Modern Video Games / Re: Capcom Next - July 1st, 2024
« on: June 27, 2024, 03:13:05 pm »
Pretty sure this event was confirmed to be only about 3 games, which was the Dead Rising Remaster, the RE7 Mobile release, and that other game Path of the Goddess which was an action game.  It's also pretty short, so probably not much else.

Also if they ever remake Dino Crisis, it's guaranteed to be like what they did with Resident Evil.  It's a successful formula that more people enjoy.

If it's only the three games then there's nothing really to discuss and no reason for Capcom to have a livestream. That just seems like a complete waste. I wouldn't put it past them, but that's a lot of money to throw out there for a half-assed presentation. There has to be something else.

Modern Video Games / Re: Capcom Next - July 1st, 2024
« on: June 27, 2024, 12:17:20 pm »
I know that you have issues with how Resident Evil moved away from third-person to first-person, so how would this hypothetical situation be any different? Dino Crisis seems considerably more action-focused on a general level than Resident Evil, so shifting the camera perspective seems like the inevitable since it allows for a more immersive experience, should a project come to fruition. At the same time, if Capcom does have any interest in revisiting Dino Crisis, they could easily reboot the franchise just like how Resident Evil 7: Biohazard did, which may be the better choice, if done right.

Oh. I'd be pissed. No doubt about that. That said, I'm hoping that Capcom learned, with the apparent inclusion of a 3rd person perspective added to RE8 in a patch, that the fans at least want a choice.

Will Capcom make a Dino Crisis remake? 50/50 at this point.
If they do a remake, it's FAR more likely they'd have the 3rd person perspective as it's a remake... not a reboot.

If they reboot the series, then God knows what they'll do with it.

Best case scenario...
 - Remake the DC1 using RE Engine
 - Keep 3rd person perspective
 - Keep the suspense of the original
 - Expand on the areas/enemies for more variation.
 - Expand a little on the story.
 - Keep the characters original look.

Wishful thinking...
 - Use the above
 - Add the action of the second.
 - Ignore the third.
 - Perhaps add in online co-op
 - Add outfit variations like the originals
 - Keep Operation Wipeout
 - Add other co-op modes like horde or arena.

For me to be happy... all it takes is the first set. Remake the game with better visuals and minor quality of life improvements. That's it. Bare bones. But... even for the project to get off the ground...? Like I said... 50/50 and I have zero faith in modern gaming companies... even the ones that used to be incredible.

Modern Video Games / Capcom Next - July 1st, 2024
« on: June 27, 2024, 09:46:46 am »
Finally! We have some potential with at least one interesting game confirmed... regardless that it's a remaster.

Capcom Next will give us an update on what Capcom is currently working on and they already announced a remake of Dead Rising, which I enjoyed back in the day and would revisit as I don't have it anymore. It's said that we'll get more info on that game, and I'm sure there'll be some odd random stuff like RE7 on iOS *vomits.

Capcom has an incredible amount of potential given their history and the dormant IPs they could revive. After their recent survey, Dino Crisis was a top contender, and while way early to show anything as it's only been a month or so, they could confirm they are listening to fans. I won't hold my breath.

Potential to actually be announced:
 - Resident Evil Code Veronica Remake
 - Resident Evil Zero Remake
 - Resident Evil Remake Remake (release for 30th anniversary in 2026?)

Hoping to see announced:
 - Dino Crisis Remake
 - Bionic Commando Rearmed port
 - Ducktales Remastered port
 - Onimusha remaster/remake
 - Lost Planet remake

Lots of potential, but we'll see what we get. Don't get your expectations too high. Here are the times the show starts... July 1st.

North America: 3pm PDT / 4pm MDT / 5pm CDT / 6pm EDT
UK/Ire: 11pm BST
Europe: 12am (Tue) CEST / 1am (Tue) EEST
Asia/Oceania: 7am (Tue) JST / 6am (Tue) AWST / 8am (Tue) AEST

General / Re: 52 Games Challenge 2024!!!!!
« on: June 25, 2024, 08:39:37 am »

11 - Dino Crisis 2 (PS1) -- After all these years, Dino Crisis 2 still remains an incredibly fun game. The story could definitely use some expansion and tweaking, but the gameplay and presentation are spot on. Primary enemies need a bit more variation as well as you'll be killing hordes of velociraptors and oviraptors with the occasionall smattering of different dinos in the mix. The ability to run and shoot was a step above Resident Evil. The locations are far better and more varried in the second game over the first, but again, warrants expansion.

One of my favorite areas was the underwater lab where you take on small crocodile sized mososaurs. The feel of a gravity difference was spot on and the underwater wave effect for the visuals was well executed.

Recharge, shop and save stations were well done and welcome. Unlike Resident Evil, no need to worry about storage outside of health items.

The occasional run and gun is separated out with the occasional drive and shoot. Jeeps, tanks and boats all play a role in this game, though you're on rails generally.

The game took me about 3 1/2 hrs to beat on normal.

I can only hope that Capcom one day remakes the first, sees success and remakes the second. If they were to remake even just the first and release an outrageous collector's edition with Regina statue, I may actually be tempted.

General / Re: What are you playing?
« on: June 23, 2024, 07:42:05 pm »
Just finished replaying Tomb Raider Legend (PS2) and currently replaying Dino Crisis 2 (PS1).

Modern Video Games / Re: Nintendo Direct 6.18.2024 thoughts?
« on: June 19, 2024, 12:17:45 pm »
Quote from: kamikazekeeg

And you can thankfully have no motion controls for Skyward Sword.  I don't remember if there's any interaction stuff that involves it, been a few, but I ended up enjoying the game more having a normal control setup as it used to be one of my most disliked Zelda games.

Thank God. The forced motion controls not only killed the Wii for me but all of Nintendo until the Switch was released.

Modern Video Games / Re: Nintendo Direct 6.18.2024 thoughts?
« on: June 18, 2024, 09:57:22 pm »
I find, strangely, I'm not on board with Zelda being the controlled hero. Zelda games, we're always Link. That said, maybe I'll go back and revisit older Zelda titles.

Anyone know if Skyward Sword HD on Switch demands motion controls?

Modern Video Games / Re: Nintendo Direct 6.18.2024 thoughts?
« on: June 18, 2024, 10:59:10 am »
Maybe DKC Remake but otherwise nothing for me. I'm leaving towards just continuing to play the original. Maybe the NES collection?

Modern Video Games / Re: Nintendo Direct 6.18.2024 thoughts?
« on: June 17, 2024, 11:08:35 pm »
Switch is really lacking Zelda ports for me. Seriously. Ever since it was announced I expected a Twilight Princess port and still nothing. So I'm hoping for Twilight Princess HD. Other Zelda games would be welcome as well but Twilight Princess is the one I'm really wanting.

Modern Video Games / Re: Xbox Showcase 2024
« on: June 11, 2024, 04:42:04 pm »
Still hoping Indiana Jones releases on PS5 regardless that I'm not happy it's 1st person.

Really happy Dragon Age is releasing this year so Bioware can stop wasting their time on this title and show us they've destroyed Mass Effect.

Modern Video Games / Re: Summer Game Fest 2024 - June 7th 5pm EST
« on: June 08, 2024, 08:41:29 am »
Day one had nothing for me. Perhaps day 2 will have.... something?

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