Played a few levels in Operation Raccoon City and it's both not as bad as I remember, but still about as good as I remember which isn't great lol I don't know if they patched the AI, but it seems a little better, though playing with a real player is certainly preferred. Combat is still real floaty and most enemies are just bullet sponges which I think takes away some of the fun. Again, not terrible, I'd probably rather play it more than Resident Evil 6, but not great.
I like the Umbrella Chronicle rails shooters. But I've always been a sucker for rails shooters.
Haven't played them, but I'm gonna grab them eventually as I got one of the controller rifles to use.
Put in DBZ: Ultimate Tekaichi and just...no...oh no. It's not even a fighting game, it's DBZ: The Quicktime Event. It's really bad lol I don't even understand why they thought it was a good idea to have zero fighting mechanics in this game. You punch a few times, then you hit a button and if the enemy misses hitting the button, you go into basically a cinematic that you almost control, and then just keep rinsing and repeating. You don't ever actually fight, just hit buttons at certain moments. Even trying to do memorable power moves for characters like you imagine would be cool or nothing more than a flick of the analog stick to start them and then they just go. That's all. No work or anything. I've never felt so underwhelmed by a Kamehameha before lol
Whatever happened to just having a straight forward fighting game? Hell, just rip off Street Fighter, put in a crap ton of characters, solid game right there. They couldn't even be bothered to lip synch the characters ingame, it's just awkward mouths moving up and down. This just has to be one of the worst non-Kinect DBZ games out there. It has to be lol I really need to grab that Budokai HD pack sometime.