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Messages - ignition365

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31
General / Re: 52 Games Challenge 2023!!!
« on: August 17, 2023, 12:50:07 pm »
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Quote from: Legend
bold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.

97. Doodle God (PC)
I think I only played this game because I rolled it as a backlog dungeon game over on Playtracker.  I played Doodle God way back in the day when it was just an iPhone game I think, but at some point I got the game on Steam and just never got around to it because well it's a dumb phone game.  Maybe it was a simple flash game?  I don't know, anyway, I played through the game and I think I 100%'d it because it was simple enough and Playtracker sort of incentivized me to do so.  All in all it's really a boring as fuck game and a lot of the matches don't make a ton of sense, like it's a stretch to make a lot of the things it does with the combos, to the point that this game will wind up being painful trial and error or you're going to use a guide and that honestly just makes playing the game a chore instead of entertainment.
Rating: Hard pass

98. Wild Arms (PS5)
I recalled that Sony had released PS5 versions of PS1 games and it you happened to own the PS1 classic on PS3, you now automatically own the PS1 release on PS4/PS5, so I knew it was time to finally play Wild Arms.  I've been a huge Wild Arms fan since before Wild Arms 3 even released due to a friend selling me a loose copy of Wild Arms 2 for $1.  The situation in retrospect is kinda fucked, the dude wanted a dollar but didn't want to like owe me a dollar so he was like I'll give you this game for a dollar and I was like I can just give you a dollar dude, and he's like a) no, b) I don't wanna feel like I owe you, and c) this game is great, and you'll love it.  So that was that and I played it and enjoyed it.  Honestly, other than like Pokemon, it was my first real RPG experience and I loved it.  That all said, I never actually ever played Wild Arms 1, I played Alter Code F, the remake, but never the actual original game, so this was a fantastic excuse to finally play it.  Game has all the glitches that existed in the original PS1, so I took advantage of that and had a good old time with the game.  Wild Arms in general I guess is known for being overly easy for RPG games, but my recollection was standard gameplay, but I also didn't optimize my builds or anything as a kid.  I optimized the fuck out of my run and was one shotting everything throughout the game, so it stands to reason they aren't wrong.  Alter Code F is for sure the definitive way to play this game as it's prettier and has extra content, but still fun as fuck and I honestly might play through again on PS4 for another platinum trophy.
Rating: Solid recommendation.

99. The Lemonade (PC)
I setup a curator group on steam (365 Puzzles) because I wanted to start reviewing puzzle games.  I have a few other curator groups out there of a similar vein, but they've acquired no real interest, whereas this one I at least get curator connect offers, so I play puzzle games.  First game ever offered to me that I fully played through was this game.  Loads up as La Limonada, which is a bit whatever given it's advertised with a different logo in English, but it's fine.  It's a sokoban game, but rather than a series of levels, it's one giant sokoban level.  You can easily play for 20-30 minutes making progress and then realize you made a misstep right at the beginning and now you have to start over entirely.  That happened to me a couple of times, but the game is short enough and enjoyable enough that it didn't bother me that much.  Game also has an early out, you can technically beat the game at any point as long as you have collected 1 lemon, there are 100 lemons in total.  I sat down and found all 100 lemons my first run and then did a quick run gathering just one lemon to see the differences.  It's a pretty fun sokoban game and doesn't outstay its welcome because it's just one giant level and you can opt out at any point.
Rating: Soft recommendation

100. Armored Core: Project Phantasma (PSX)
Played this some amount of time after finishing the first game, but this time I was better prepared and managed to get all of the achievements in the game 100% for Retroachievements.  Enjoyed my time with the game well enough, but these old Armored Core games are super aged.  I really really need to not let myself play the newest one, even though I have it now, before finishing all of these old ones because it would be awful to make these painful compared to the newest, at least right now they play like I remember them.  This one acts like a sequel to the first game, though it feels barely connected to the first one, but maybe I just didn't follow the plot well enough.  I'm enjoying my time, but I honestly couldn't recommend folks go back and play these old games, especially since I'm playing in a manner that I can remap the controls and make the controls at least slightly more modern... more on that whenever I get around to writing about the PS2 games, I haven't yet been able to figure out remapping the controls on PS2 in a manner that allows the game to be playable, most because the emulator is being broken for some reason.
Rating: Soft pass

101. Armored Core: Master of Arena (PSX)
Unfortunately for this one, and it's not the game's fault, it's Steam/steamdeck's fault.  Since I played the game offline, I can never get all of the achievements for the game because I hit 100% completion while offline and I can't flag the 100% completion again and I have no earlier save files that would be reasonable to use and that would still require me to replay through the game, so I abandoned the game.  I mean I beat it, but I should've unlocked a bunch of achievements for completion and since they can't, won't, and didn't unlock, I'm not going to bother for the arena achievements.  Game was mostly fun, had a ton of content and played pretty well, but that little bit ruined it for me.  Game is great, but the steamdeck is kind of a piece of shit when it comes to trying to play on the go.  I've had the same issue with Steam games, so it's not just a Retro Achievement issue, it's just horseshit all around when it comes to tracking achievements while offline.  I won't knock this game for it, but I've got nothing good to say for this game because Steam ruined my experience.
Rating: Soft pass

102. Eyes in the Dark (PC)
This was the free game on Playtracker for taking part in the previous season and meeting the goal of 7 points.  I heard some things about the game, after I already played it, regarding its unfriendliness with a certain phobia, which I have, but I didn't notice it, so either my phobia isn't that bad or the game isn't that noticeable with the unfriendliness.  Unfortunately it's been like 2 months since I played this game and I really don't recall shit about it.  Platformer roguelike type of game, you use a flashlight as your "weapon".  I think I might not have technically "beat" this game in the sense that there are post game story stuff, an Act 4 or something, but I got the credits to roll and I think the additional story content might be locked behind doing like 100% type of stuff.  I'll have to look into it.  That all said, game is pretty fun and the game has accessibility features to make the game easier for folks who don't want to git gud.  I really enjoy those things with roguelike games because these games almost by designed are made so you will fucking die, a lot, and you've got to either git gud and/or improve your character over repeating runs.  Sometimes I enjoy that, re: rogue legacy, dead cells, etc, but for games like this that I'm really not invested in, I'll take advantage of the accessibility features so I can get through the game faster (re: hades, dreamscaper, etc).  That all said, I didn't personally enjoy this game that much, and it didn't really stick out as a game that was worth spending the tons of time playing through like other good roguelikes, it's not a bad game by any means, but I just didn't connect with it.
Rating: Soft pass

103. Doom 64 (PC)
I won this game in a giveaway on a Discord server where the requirement for the win was to play through the game.  I didn't mind that, but I couldn't bother to push myself to 100% this game again.  I 100%'d it on Xbox One when Doom Eternal (I think) released because I got a free copy with my preorder I think.  This time around I played on steamdeck and it was fine and fun and all, but I mostly played out of obligation.  Great game, obviously aged design and such.  See my 2020 review of the Xbox One version for more information
Rating: Recommended

104. Metal: Hellsinger (XS)
Wow how apt that I played this right after a Doom game.  This game has the rip and tear feel of Doom/Doom Eternal, but it's all designed to be played to the beat of various heavy metal songs.  I set up my playthrough to not punish me for sucking rhythmically, but I had no trouble as most of my beats were perfect if not good, but the game was leaving game pass and I didn't want to waste time if I couldn't get in the rhythm of it.  Obviously a physical release of this game must be coming down the pipe soon, otherwise why leave game pass amirite.  Gameplay is great, and the story is great too.  I had the problem that the game had a humongous difficulty curve... only to realize that my son had messed with my controller at some point between levels and set the game to like nightmare difficulty, once I figured that out and went back to whatever difficult I was playing on (no clue, probably easy) I had no trouble again and the game was enjoyable.  I'm sad that the game left game pass, so hopefully a physical release is coming down the line otherwise I'll maybe need to go buy it on Steam or something because the game is a real romp to play.
Rating: Solid recommendation

105. Last Call BBC (PC)
Pulled forward my notes from last year.  I played TIS-100 for a few minutes the other day and then this came out and I read about it and was very very interested.  Really largely interested based on a single screenshot that showed model kit building (which unfortunately it looks like there are only 3 model kits).  As far as I can tell there isn't really a story to this game, you get some info/plot, but I don't think it'll build to anything, this is really just a puzzle game tbh.  I've already done their versions of Solitaire, and 2/3 of the model kits, and most of the Dungeons and Diagrams.  Solitaire 1 is kind of a normal solitaire, no undo button though.  Solitaire 2 is kind of free cell, but again no undo and you don't get the side stacks for the decks and you're just aiming for 4 of a kind instead of a whole suit.  Model kit is real cool because you clip, attach, paint, etc, the downside is there are only 3 kits and it is very tedious.  Dungeons and Diagrams is like a Picross variant, it's pretty fun, but it's tough as nails and I know looking at it, it feels like it's missing 1 constraint from making it really good, like you aren't given enough information to figure out the puzzles.  I'm sure you are, but it just feels that way.  I'd say the only addition to be made to this is that I played through the other two things the game had to offer that I skipped and that was the restaurant programming game, which I didn't fully get and mostly went by a guide, and the creepy flesh game which I also used a guide for, but at least I understood what was going on to the point that I barely needed the guide to get what was going on.  Overall another great entry by Zachtronics.  I really need to get the solitaire collection.  That said, these games have such tough puzzles that it's not easy to recommend to most folks.
Rating: Soft recommendation

106. Prodeus (XS)
Another game leaving game pass.  I don't know if the physical release for this one is new, but I see it on sale occasionally and I'll have to consider it because this game was quite fun and I could enjoy finding all of the collectibles in the game with a guide or something.  I will say I don't enjoy the art style nor do I enjoy that when trying to disable the art style it still just looks absolutely awful to look at.  Gameplay is fun as fuck, but the art just honestly kind of gives me a headache, not for real, but it's just not pleasing to look at.  It definitely has that rip and tear feel of Doom, and the crazy level design of classic doom games, but that art style is rough.  If I could turn it all the way off, this game would get a solid recommendation from me, but this game did legitimately make my eyes hurt frequently enough.
Rating: Soft recommendation

107. Terminator: Salvation (ARC)
My kid got invited to a birthday party at Chuck E. Cheese and this year I wasn't stuck on kid duty like every other time we went to these, so I played the one game there that I figured I could care to play through.  I will say after the fact I realized there was a NAMCO lightgun game over in the kids area that I would've enjoyed playing through, but time did not permit.  I'm certain there will be a next time though.  Anyway, straightforward arcade lightgun game, I'll say I didn't enjoy it as much as other light gun games as I don't care too much for fighting bullet sponge robots nonstop, but I can finally say I beat it.  Still have a couple of other arcade games I'd like to playthrough, but logistically don't know how I'm going to get around to doing it.
Rating: Hard pass

108. Wild Arms 2 (PS5)
Now hopping into this one, which I have played before and really loved... I knew there were no glitches going into this one, so I was concerned that it would sully my memory of the game and just not be as enjoyable as the cakewalk that was Wild Arms 1... That said, I read some guides and really optimized my run here and the guides weren't wrong.  If you spec into the Physical/Magic guard perks, you're basically invincible, which really trivializes a lot of the random battles and makes the random battles not as painful as I remember them as a kid.  As a reminder, Wild Arms games are RPG games with puzzle mechanics spread throughout, doing the puzzles can be infuriating when you're hit with random battles while trying to solve a puzzle.  Anyway, I had a blast with this game, I'd argue I had a better time with this than the 1st one because I did have to pay a bit of attention compared to leveraging a glitch and just breezing through the game.
Rating: Solid recommendation

109. Turnip Boy Commits Tax Evasion (X1)
I think rather than writing up something new I'll just refer back to my switch review at 52 Game Challenge 2022 Game 5.  Looking at it, I didn't speak a lot on some things, so I'll at least add that this time around I went and did everything there was to do in this game as I earned all of the achievements and I even went and did the added content with the conductor.  The Train content is sort of a little roguelike segment, it's kind of awful... but the game did add in accessibility features which I did eventually leverage so I could get through the game.  I think part of me playing this when I did was because it was leaving game pass, that probably checks out.  Review is still the same though.
Rating: Soft recommendation

110. Lies of P (XS)
I hate how far behind I get on writing these reviews.  I hadn't planned on playing this game any time soon, but my wife started playing the game at release and I just couldn't stay away.  I did 1.5 playthroughs to get all of the achievements for the game, Xbox is so difficult to do save scumming stuff, it's real unfortunate.  I'll be honest when I say my experience with non-From Software Soulslike games is very minimal, maybe exclusive to Nioh, so take my statements with a bunch of salt.  This game feels as close to a From Soft soulsborne game as you're going to get without it being made by From Soft.  It's got tight responsive combat, intricate well designed maps, devious traps and enemies, and forces you to really think about solutions for situations.  It definitely takes more inspiration from the non-Souls games (i.e. Bloodborne/Sekiro) while maintaining a single player experience.  I'm of the opinion that adding multiplayer would be a huge addition to the game, but for me the game was perfectly playable solo.  I love these games as is, but I'm also not opposed to adding accessibility so less skilled players can enjoy the experience, I'd hate to have the option of an easy mode (because I'd probably use it and diminish my experience), but there are other ways to be accessible without directly affecting difficulty (Elden Ring does a pretty good job at this).  Enjoyed my time so much that I explicitly went and 100%'d the game.
Rating: Solid recommendation

111. Marvel's Spider-Man: Miles Morales (PS5)
What with Spider-Man 2 coming out, I felt it was time to finally play through this game.  Originally my intent was to play through Remastered to check out the changes and prep for Miles Morales, but I just didn't have the time and couldn't care that much... plus I definitely would've had burn out.  I may still go back to it and check stuff out though.  Anyway, this one took me a bit to get into and I think I had to beat it twice for all the trophies, but the game got good enough that I didn't have too much trouble convincing myself to replay the game.  Plus I had time to kill until Spider-Man 2 arrived.  Unfortunately it's been long enough since I played that I don't have much else to say about this game.  It was relatively short, the characters were all pretty new, it'd been long enough since I played the first that the city felt fresh, even if it were the same, no clue.  Short enough too.
Rating: Solid recommendation

112. Marvel's Spider-Man 2 (PS5)
Had been pretty hyped to play this and really ecstatic to get it for free.  Will wind up having to buy the DLC or something down the line once it inevitably gets announced.  Splitting the story between two characters (technically three I guess) makes the game feel a bit crowded and there are some bits in the game that irked me, mostly regarding the lack of communication between spider-man's about their problems.  Absolute improvement on the MJ sections by giving her a defensive weapon.  Game has some lasting power, also easy quick platinum trophy without the need for a full second playthrough (I think).  Fantastic game, largely overshadowed by all of the other fantastic games that came out this year.  2023 was one of the strongest years in gaming for sure.
Rating: Solid recommendation

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32
General / Re: 52 Games Challenge 2023!!!
« on: August 17, 2023, 12:48:04 pm »
Main List
Previous List

Quote from: Legend
bold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.

80. TOEM (PS5)
I don't even recall why I decided I would play this one, I know I've been wanting to, but I don't know why I finally did.  Maybe I saw the game on steam, thought I'd like it, and then remembered it was on PS+.  Anyway, this game is so much fun, one of my favorite types of games are the fetch quest types of games, collecting items to give to folks, doing quests for folks and getting items to further other quests, all that shenanigan stuff.  The character interactions in this game is pretty good and the post game bonus area really makes you think puzzle wise how to go about doing everything with its day/night system.  All in all, the game overall is pretty casual and fun, very little things in the game will require you to look things up unless you're looking to 100% the game, then there might be a few things, but the post game bonus area is pretty complex and might require looking things up which there's nothing wrong with that.  I enjoyed the game so much I went for the platinum and to be quite honest, I may replay this game on PS4 or on Xbox now that it's on game pass.
Rating: Solid recommendation

81. Axiom Verge 2 (PS5)
I think I was on a weird PS kick or something and was just looking for PS games to play.  I played the first entry of this game on Switch and I've been more about achievements/trophies lately so I played this on PS5.  I've heard this game didn't live up to the original's experience, but I figure the game's still gotta be good.  Overall, the game is quite good, but it absolutely doesn't live up to the original gameplay wise, story wise, it's just about as convoluted and hard to follow as the original, so pretty much not an improvement in any way.  Traversal is relatively fine, but the game fairly often changes things up where you are at least soft locked out of areas and stuff because it takes away functionality and then gives it back later, not your usual metroidvania stuff.  I think the game was fine, but it definitely didn't make me feel like I wanted to spend more time with it and did not consider going and 100%ing the game let alone filling out the map.  It's a tough one, I hate to pass on the game, but it just isn't that great by any means, isn't connected to the previous entry other than a small tangential text file, and really doesn't live up to the original.  Play it if you want, but it might be a let down.
Rating: Soft pass

82. Glass Masquerade (PC)
This game is filled with beautiful and simple stained glass styled jigsaw puzzles.  I spent the majority of my time playing this game listening to other stuff, whether it just be music or some show I don't need to pay a lot of attention to.  It's a real chill experience with absolutely straightforward gameplay concepts.  I really don't have much to add to this one as it's really just a unique jigsaw puzzle game, but it's damned good for a chill game to just play while listening to something else.
Rating: Soft recommendation

83. Don't Touch this Button (PS4)
This was a PS4 playthrough of a game I played last year on PS5.  I mostly played it this time around because both my son wanted me to play it again and because PlayTracker's Backlog Dungeon picked the game out for me from my backlog.  I may write up a "rant" about PlayTracker, it's a wonderful site you should check out that will help you clear your backlog by gamifying the experience and offering a reward of a specific Steam game key for meeting specific goals during a season (3 month period).
See Review 133 from 2022.
Rating: Soft recommendation

84. Escape Academy (XS)
I don't even recall why I decided to play this one, maybe I rolled it on backlog for Playtracker.  I don't have a ton of experience with escape games like my wife does, but I really enjoyed this game.  I will state that I don't enjoy the timed nature of this game compared to the few I've played in the past where it's entirely at your own pace, but the puzzles are simple enough here that I had no trouble except maybe the last few puzzles.  Enjoyed the game enough and the achievements were simple enough that I 100% completed the game.  Characters are interesting enough, puzzles are witty enough, there's enough of a plot that the game is pretty good and the ending leaves room for sequels down the line.  All in all, quite a good game, I'm disappointed that I didn't really get to do any of the co-op stuff with my wife through the process, but she still hasn't beaten the game, so maybe I'll get to do that during her playthrough.
Rating: Soft recommendation

85. 100 Hidden Birds 2 (PC)
A simple hidden object game with 100 birds hidden among a black and white image. Can be completed in about 10 minutes and finding the last few birds will make you lose your mind.  All of these games are pretty simple and pretty quick and net you tons of achievements on steam, though most of the games are profile limited so they don't actually count towards anything until eventually maybe the game is no longer limited, I don't know, I don't really know how that stuff works.  Games can be got for like well now 50 cents now that steam has introduced shenanigans to prevent games from being sold for less than 50 cents ::)  Actually pretty mad about that because I was waiting to buy a specific game when it hit its historical low (28 cents) and the game went back on sale for 28 cents the day after steam put the new rule in place, so when you try to buy it steam tells you no, so now I have no choice but to pay 50 cents or more for this game, which sucks.
Rating: Soft recommendation

86. Vampire Survivors (XS)
The main reverse bullet hell game or bullet heaven, I have no clue.  I'm not a fan of bullet hell games, this game is pretty interesting, but very quickly this game can become a situation of legitimately just set the controller down and wait out the timer because your character is OP.  Also with the 30 minute timers per level, this game can eat up a fuck ton of time.  I eventually hit the point where I'd start a level, get 5-10 minutes in and be OP, and then fall asleep because I had nothing to do in game and was that bored.  Really interesting game and mechanics, but holy fuck does this game have pacing issues.  Don't get me wrong, I enjoy that I can plan out a build and become strong enough that it's trivial, and it's nice that I can essentially just set the controller down rather than spending the full 30 minutes per run, but the long 30 minute runs can become painful to sit through, almost like a situation of early mobile games where you have to sit and wait out a timer before you can play the next level.  Despite all of that, I do really enjoy the game and do intend on 100% completing the game eventually.
Rating: Soft recommendation

87. Duke Nukem Forever (PC)
Thanks to tripredacus for the steam key for this. :) I played this game at launch on 360 way back in the day, I recall the game being mid, but then I also had this mindset that the game wasn't that bad.  Unfortunately it's been a while since I replayed this at this point that I again don't really recall.  Gunplay was fine enough, humor is aged and stupid but it's Duke Nukem what can ya do.  I got a bunch of the achievements but I don't think there was any chance I was going to aim for 100%, I don't even think I got nearly as many as I did on the 360 release.  I think my entire playthrough was on Steam Deck, played pretty great there.  I might have played for a few minutes on PC, but I think the mouse and keyboard controls just didn't feel good, almost like the game was legitimately designed to be played with a controller, which is hella weird.  My primary reason for revisiting this game was to finally play the DLC, I never bought the DLC for 360 back in the day and with this key from trip, I also got the DLC key.  So playing through the main campaign was to relearn the systems/controls and story in prep for the DLC.
Rating: Soft pass

88. Kena: Bridge of Spirits (PS5)
I think this might have been another Backlog Dungeon roll, so my coming back to this game was thanks to that.  I'm actually now back to not leveraging Playtracker, but I think playtracker will be reserved for when I'm in the rare scenario of not knowing what to play, usually I've got a game plan for what to play or things to prioritize.  Anyway, I started this game a while back I think around when it launched on PS5.  It was slow to start and I think something else came out around when I started playing so the game got abandoned pretty quickly between the two things.  Once I hopped back in it took a very short amount of time to get reacquainted with the controls.  The gameplay is enjoyable but it was slow to start, which it seems a lot of games are these days, but once I started getting into the meat of the story and gameplay loop the game was quite enjoyable.  I considered going 100% on the game, but I think there is one difficulty based achievement and that's generally where I draw the line and nope out.  If not, there was definitely something that I nope'd out on.  Story doesn't get super interesting until the back half, and as far as I can tell, just about every character you meet throughout the game is dead, there are maybe 3 living people throughout the entire game, and even then it's still hard to tell.  Game is very mid though and I want to say soft recommendation, but I just can't remember enough about this game to justify saying so.
Rating: Soft pass

89. Duke Nukem Forever: The Doctor Who Cloned Me (PC)
Finally playing the DLC for this game... and I don't remember shit about it other than several situations of fighting clones of yourself.  Obviously unmemorable.  I feel like overall a lot of this game's problem is how linear it is.  I get nobody liked the keys bullshit, but linearity can be bad too.  Lots of jokes making fun of/parodying other FPS games like Black Ops, Doom, etc.  Car based boss fight was awkard af and didn't work well.  I feel like compared to the main campaign I had a lot of situations of running out of ammo and having to swap weapons way more than I did.  All in all, if you're going to play DNF, you should definitely play this too, but I can't recommend either as worthy of your time.
Rating: Soft pass

90. Dreamscaper (XS)
Another game to play because it's leaving game pass.  Like Hades, in so many ways, it also includes accessibility options to streamline the playthrough.  I really enjoyed the story and interacting with the characters outside of the dream world, but the game just requires way too much grinding to get all of the stories from the characters.  I got the default ending, but the "true" ending is locked behind 100% completing all of the character stuff outside of the dream world, and that just would've taken too long.  If the game ever comes back to game pass, maybe I'll go for it, but time constraints meant I couldn't waste my time working on it.  All in all, a great game though, story isn't nearly as good as Hades, so I definitely wouldn't recommend it over Hades, but if you enjoyed Hades, you'll probably enjoy this game.  Though I will complain about the graphics as I absolutely hate the faceless nature of the game.  I almost feel like the waking world should have had better graphics or even different graphics without faceless characters, because at least in the dream world it makes sense, but it makes no sense in the real world.  Also, I hate that the cover art for the game the character has a face and the graphics look nice, but the game itself is almost minimalistic.
Rating: Soft recommendation

91. Final Fantasy VII Remake: Intergrade: Episode Intermission (PS5)
Having played FF7 at some point finally, I hated Yuffie, and I had 0 interest in playing this DLC, but I did get the DLC code at some point, so I decided to finally playthrough the DLC.  They really do a good job of redeeming Yuffie as a character, she's a huge dork, but she's not entirely annoying and just absolutely ruining everything for everyone.  You get more FF7R gameplay, some new game stuff like the tower defense game from the original though annoying I did get through it, I didn't do any of the VR stuff because I tried one and got destroyed and was like nah, miss me with that shit.  Obviously a weak expansion or whatever, but it gives you more and does redeem Yuffie as a character, so I'll give it points for that.
Rating: Soft recommendation

92. Armored Core (PSX)
So played this via emulator to do retro-achievements, I had the problem that I couldn't unlock the achievement for unlocking all Human plus upgrades, because what the achievement actually is, is unlock all human plus upgrades and then 100% the game, I can do this still, but it'll be time consuming, I'll have to load up my 100% save, and then just fucking burn through money until I can unlock the human plus upgrades, it'll take a lot of time, and I just don't know if I can justify it just so my playthrough can be marked as 100% on RA instead of 98% complete.  I'm not a completionist and maybe I'd care if I had 100% all of the other AC games, but we'll get to that in a bit.  Anyway, I enjoyed my time with the game, and on an emulator I had the good fortune that I could remap the controls such that the controls aren't hot garbage... unfortunately I haven't been able to figure out remapping for PS2, which I'd say we'll get to that later, but who knows when I'll finally play the PS2 games until I can figure out remapping.  Anyway, I don't have a ton to say about this game, game is enjoyable, story is hard to follow, but I think that stands for all AC games.  All in all, I don't expect many AC games to be "worth your time" but we'll see.
Rating: Soft pass

93. Teenage Mutant Ninja Turtles: Shredder's Revenge (XS)
I did actually buy this game for Switch, but I can't justify opening a physical copy of a game for a platform with no achievements when I can play the game with achievements for free (Thanks Game Pass).  First thing to get out of the way, real fucking weird that this game is 6 player max when there are 7 playable characters, also real weird that there are 7 players and not 8, really irks me.  Anyway, gameplay is fun, you've got reason to play as all the characters, make multiple runs through levels, etc.  So much content.  That said, I'm not the type of player to replay games like this and 100% complete them, so my playthrough was relatively short.  I chose to play as April O'Neil because I figured that'd be interesting compared to playing actual action characters, it was fine, everybody has their own stats, and she's interesting enough of a character to play as.  I personally don't have friends (full stop) to play this game with so I solo the game.  I hope one day my kid can care enough, play well enough, and enjoy the idea of playing games like this with me.  Definitely scratches that TMNT4 itch while being modern enough and accessible enough to be enjoyable.
Rating: Soft recommendation

94. Bugsnax (PS5)
I feel like this was a launch title for PS5, I really can't recall, I recall playing it for like 10 minutes way back when and finally coming back to it.  I think I came back to it because I rolled it in Playtracker's Backlog Dungeon, I really hope we get a log at some point to be able to view Backlog Dungeon history so I can for sure verify these things.  Anyway, weird creature collecting game that starts out mostly harmless and goes off the rails down the line.  Story is interesting if not hard af to follow.  Gameplay loop reminds me of like Pokemon Snap with the weird things you've got to do to get certain creatures to appear, there is a lot of photo taking in this game too, though I guess it's scanning, not photo taking, I don't recall it's been a while and I'm not looking it up.  Anyway, you collect creatures and feed them to other creatures and they turn into food, that's not fucked up in the slightest.  Post game content adds a whole new area with new creatures and puzzles and what not.  All in all a real good game that I enjoyed enough to go and earn the platinum trophy
Rating: Solid recommendation

95. Immortality (XS)
Another game leaving game pass.  This is another Sam Barlow game (Tellings Lies, Her Story), but instead of searching a database for words linked to videos, you click an object in the video and it finds another video with a like object (a specific actor, an apple, a painting, etc) with the goal of solving the story as usual and finding all of the videos available.  Game plays pretty well, story is fairly interesting if not hard to follow as I had to google stuff afterward to make sure of things.  Game sort of hides a feature behind the rewind feature which is pretty neat, I did waste a bit of time not realizing that you had to do a specific thing to activate said thing and not just happen to see it while rewinding or something.  I don't remember, I just know that it didn't count as me doing the action the first like 30 times it happened because I didn't realize you had to do a certain thing to actually activate the feature.  I do wish I had the patience to actually watch all of the footage like I did with Her Story and Telling Lies, but I just couldn't be arsed so I didn't actually watch a lot of the footage, just kinda skimmed it and got the gist of what was going on filming and in film.
Rating: Soft recommendation

96. Tinykin (XS)
I hate how far off I got from keeping up with my logs.  I pretty much only come to VGC at this point to update this stuff.  I might look at making another place to post this stuff publicly and making it searchable so I can find reviews easier than digging year by year.  Another game I played because it was leaving game pass.  I'm finding that most of these indie games that leave are leaving because the physical release is right around the corner.  Mind you I played this months ago, but now in November, the game is getting a physical release through the folks over at Super Rare Games.  Anyway, this game looked interesting because it looked pikmin like and had an interesting art style.  That said, the game really seems pikmin, you've got your little dudes you command around and you're visiting an abandoned planet for some reason that seems like it's the Earth.  I will say the difference is this game is decidedly 3D platformer as supposed to whatever pikmin is, I really don't know, I only ever played Pikmin 1 on Wii for like 20 minutes and I can't remember it all that well.  This game however has a certain Banjo Kazooie collectathon going for it in conjunction with the pikmin stuff.  The gameplay is pretty fun, does get quite repetitive and even frustrating at moments, but the game overall is quite good.  The only hard part about the game can be the races that the game added in an update, but it's optional stuff and doesn't affect achievements so I mostly skipped it.  All in all, it's a pretty fun game, but I don't know that I'd play it again.
Rating:Soft recommendation

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33
General / Re: VGC's Anonymous/"General" Topic:
« on: July 10, 2023, 09:18:20 am »
It's your prerogative, you do you.  I see lots of folks who take it further that they have to 100% complete any game they start and to me that's nuts.  I aim to beat all games I start otherwise I might be tempted to come back to it and have a worse time because I abandoned it part way through.  Very few games have I truly abandoned.  Shifting World and Code of Princess come to mind.

34
Video Game Database Discussion / Re: Duplicate List 2023
« on: June 28, 2023, 09:22:48 am »
Kindly recreate entry that was merged with 220787

It is not the same.  The Merged 220787 entry is the LRG store release with the slipcover, the Entry I submitted is the retail release without a slipcover.

You provided a generic entry without artwork. If there are differences that were unbeknownst to me, then provide some kind of discerning information to other fields like Item Number, Barcode, and Description to avoid issues like this. If you know there is already an existing entry, providing some kind of entry name descriptor to at least one of the two entries should also be done instead of naming them the same.
I submitted artwork, but it showed up as no image, so I resubmitted a new image.
I never submit any other info in fields because ya'll always erase it or say it's wrong.
The entry with the slipcover should have the descriptor, not the standard entry
It's pretty irresponsible to delete/merge entries without doing research, this is a huge reason why the site should have a method of notifying users when items in their collection have been deleted/merged.

35
Video Game Database Discussion / Re: Duplicate List 2023
« on: June 28, 2023, 09:14:18 am »
Kindly recreate entry that was merged with 220787

It is not the same.  The Merged 220787 entry is the LRG store release with the slipcover, the Entry I submitted is the retail release without a slipcover.

36
Personally I'm preferable to just "007" instead of "James Bond 007"

37
General / Re: What are you playing?
« on: June 21, 2023, 08:54:08 am »
Over a month later and I'm still playing TotK.  I'm nearly 200 hours in and honestly I am at the point that I'm running out of things to do.  I'm trying to find the last handful of shrines and collect all of the outfits, and possibly upgrade all of the outfits.

38
General / Re: Do any of you folks use gameplay trackers
« on: June 05, 2023, 07:49:15 pm »
I use Exophase and PSNProfiles. The former because it's the only site I've found so far that lets you link to RetroAchievements alongside all your other accounts. It also tracks your hours played and lets you manually edit them if needed which is so amazing imo. 
 
PSNProfiles used to be my daily go-to but I've been moving away from it slowly, mostly because I don't get on my PS3/4 as much as I used to and also because I found the community a bit harsh/elitist... dunno if that's changed at all lately. I'll definitely still use the guides there, they are absolutely invaluable. I wish Exophase had a larger userbase so the statistics were more accurate, but that will come with time.
metagamerscore uses RA(and just about everything else), so does completionist, but completionist is steam and RA only.

39
General / Re: Do any of you folks use gameplay trackers
« on: June 04, 2023, 12:37:06 am »
I have accounts with all 3.  Playtracker should be free, I didnt pay for it.  That said playtracker just released their 2.0 version of the website two days ago and they are still migrating and testing the new features.

I also use psnprofiles, but i have primarily used exophase instead because it is multiplatform.  I am ignition365 on all platforms applicable

Here are my links for shiggles
https://www.backloggery.com/Ignition365
https://playtracker.net/profile/ignition365
https://metagamerscore.com/profile/25807
https://completionist.me/user/4d3de1fd-384d-43e5-ab2a-53b6f4d99e81
https://psnprofiles.com/Ignition365
https://www.exophase.com/user/Ignition365/

40
I've not beaten the game yet, but I'm like 120 hours in so far.  I've probably done about half of the shrines, I've done 2 of the major dungeons, bunches of side quests, I'd guess I'm at just under halfway through the game.

To me, the game feels like they looked at what people were doing shenanigans wise with the world systems in BotW and said fuck you, here, go crazy; changed up the world slightly, and to make the world feel bigger establish an underworld and a skyworld.

I'm enjoying my time with the game.

41
General / Do any of you folks use gameplay trackers
« on: June 02, 2023, 11:48:34 am »
I was recently informed about play trackers and have started using them.  A lot of them seem primarily geared towards Steam but a lot of them have support for consoles.

I've been checking out https://www.playtracker.net, https://completionist.me/, and https://metagamerscore.com/

Playtracker does quarterly quests where if you earn 7 of the goals you get a steam key for a specific game, this past challenge got you Escape Simulator, which is kinda neat.  The other ones just provide a form of global achievement tracking, it's all really neat.

42
Fae Farm
https://vgcollect.com/item/239627

No pending physical release.


43
General / Re: Selling/Trading Games -- 2023
« on: May 10, 2023, 09:23:32 am »
I tried to downsize a week or so back, listing a bunch of stuff on offerup locally and got 2 responses over that time.  One asking if an item was still available with no response after I replied.  And another asking if I'd take $20.

Pretty much sums up my experience trying to downsize in the past.  I'll probably go to ebay or something eventually.

44
Chrono Sword
https://vgcollect.com/item/211447

Game doesn't exist for Switch, it's not out on any platform, and there is no pending physical release in any region.

Cops 911
https://vgcollect.com/item/140247
Game doesn't exist at all.  I confirmed with Toplitz Productions years ago that it was cancelled.


45
General / Re: 52 Games Challenge 2023!!!
« on: April 27, 2023, 08:47:05 pm »
Main List
Previous List

Quote from: Legend
bold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.

Rant about Round1
After taking my kid to Chuck E Cheese for his birthday, I had the intent of actually going to Chuck E Cheese and forking over $20 or something so I could play for an hour and just play TMNT, it's the only game there I cared to play, so I could play through the whole story.  I went to the mall with my kid the other day and found out about Round1, looked around and saw they had a handful of games available on Time Play that I wanted to play.  So my mindset was, I'd come back by myself one day, buy an hour or so playtime, and play 1 game start to finish.  Well today I happened to be in the area and had time, so I did it.  I read all the fine print, I ask specific questions, and I'm on my way.  Come to find out, you only get 3 consecutive plays on a given machine before you're blocked until you swap machines... so it's impossible to beat just about any game in the arcade using time play.  I asked employees about it and they were baffled and took pictures of the error message because they'd never seen it before.  I reached out to the company and complained, they offered me free play time and told them no I'm good, because that still doesn't let me do what I want to do, I spent more of my time chatting with staff and trying to find something to play that I wouldn't have to deal with the BS than actually playing games.  I get that I probably wouldn't go through that scenario again, but it still stands that I wouldn't get anything I want out of that, even for free.  It sounds like it's a new rule because I talked to someone else and they were like I've done the timed play and literally played Beatmania for an hour nonstop.  It sucks and upsets me, but like it's fine, I'll probably do like I originally planned and just go to Chuck E Cheese and drop $20 to try and beat TMNT inside an hour.  I'd call the situation a waste of time, which it was, because had I known, I wouldn't have gone in the first place, but I did at least beat Mario Kart Arcade GP DX while I was there.  I got to the end of level 5 (out of 6) of Halo Fireteam Raven's story mode right when my time ran out... which hurts too, because had I not wasted so much time, or had I known upfront, I would've had the time to finish the game, probably needed another 10-20 minutes.  So close to the end and if I ever tried again I'd have to start over completely.

63. Atelier Ryza 3 (NS)
So hyped to play this one and I've been playing it since release and am still playing it.  This game is huge in terms of size and content, it's staggering how much content is in this game compared to 1 and 2, but it's almost disappointing that you can't visit the Capitol like you can Kurken Island, the Mainland, and the various other regions introduced in this game.  So far this game is a fantastic end to the trilogy... it's also disappointing that tons of characters return from 1, but you don't see Serri or Clifford.  I might have read a spoiler regarding Fi, but it's just a bit disappointing in that regard and almost feels like they only barely want to acknowledge 2 whereas 1 they are fully embracing it.  Gameplay wise, I don't feel like this game introduces much in the way of new features per se, but the game was already pretty great as it is.  I will say, for some reason, this game has me yearning for an action RPG Dark Souls combat style, but with the synthesizing mechanics of Atelier.  Basically Atelier, but an Action RPG instead of semi-traditional RPG.  This game is fantastic, the only complaints I have after finishing the game are as follows 1) I hit the level cap before the end of the game and honestly I missed at least a little bit of content and wound up just skipping fights entirely where I could once I hit the cap. 2) No content in the Capitol, this would have really punctuated this as the end of the trilogy. 3) No Serri or Clifford, feels like a huge missed note not including these characters and including characters from the first game.  Relatively minor complaints though, still a fantastic game and best in the trilogy.
Rating: Solid recommendation

64. Call of Duty: Black Ops (360)
I've been slow playing this one for quite some time, so much so that I really don't recall much from this game to say anything good or bad.  What I do recall is that it exists in the same story world as World at War (I think) because it has some (if not only one) characters that are in both.  Story is a bit trippy and for the time at release it was probably edgy.  Ending is interesting, if not confusing.  I'm not saying these games are by any means bad, but I think peak modern FPS for me is Battlefield Hardline, that game was a tight experience.
Rating: Soft pass

65. Superliminal (XS)
Tried picking out a short game to start up while waiting for Tears of the Kingdom to come out, decided on this.  Very much a perception based puzzle game, it's very cool.  I got stuck 2 times I think where I had to watch a video to figure out what to do... the first video I watched, and it was Youtube's primary recommendation for what I wanted, the guy solved the puzzle by dumb luck of an item launching in the direction he needed and landing where he needed it.  Decided a day later to search again and found a different video where it showed the intended way to solve the puzzle, made me feel kinda dumb.  Game is very trippy with the perception based puzzles, story is mildly interesting, but I didn't quite follow what was going on for sure.  Feels very Portal in more ways than one, like a true successor to Portal as opposed to stuff like Pneuma and Quantum Conundrum.
Rating: Soft recommendation

66. Forza Horizon 2 (X1)
My annual time of playing a bunch of the Forza Horizon games and making progress on extra content.  Again, this game just has so many championships to do, but the problem lies that while the races might be different, I can't recall, you're doing the same 6 areas over and over just with different classes of cars.  It's a ton of content, but fairly limiting.  Additionally, there's no presentation of progression between you "beating" the game and you completing all championships... no achievements, no extra unlocks, it's just racing for racing or eventually getting that 10 gamerscore for beating every championship (I don't know how many actual points you get, but I doubt it's much).  I'm questioning my opinion of this being the best Horizon.  1 is great, but too short and too little content.  2 has tons of content, but maybe loses motivation.  3 has tons of content, but it's too buggy, too many achievements are impossible to earn due to bugs.  4 I'll have to think about once I get back into it.  5 has tons of content, but too much of it is locked behind services so once services go down you'll lose the majority of the game's content.
Rating: Soft recommendation

67. Forza Horizon 5 (XS)
MS Rewards on Xbox had a card for earning achievements in Forza Horizon 5, so I decided to spend some time in the game and try to earn some achievements.  I got 2 pretty quickly and wasn't an issue, but the 3rd achievement I decided to go for was the achievement for earning a manufacturer bonus for a collection of 25 or more cars.  Well I decided to go for BMW because I had the majority of the cars already and it'd be the cheapest to hit... the problem is that while it has nearly 30 cars, the bonus is for earning 24 cars because cars were added after release, so even though I had 25 cars, the achievement didn't unlock... so I had to go and do the progress all over again but this time with Chevrolet.  So I basically earned the achievement twice due to this overlooked issue.
Rating: Soft recommendation

68. Forza Horizon 3 (X1)
I had looked around for more games to play while waiting on TotK, and decided I'd just play Forza at this point because I can make progress and just stop when TotK comes out, no problem.  So I went through Blizzard Mountain and finished up stuff, finished up stuff in main game, and finished up stuff in Hot Wheels... the problem is that I drove all roads in Blizzard mountain but my progress on the achievement reads 98%, I grabbed all bonus boards in the main game, but it says I'm at 149/150, I sat and counted, I've got 150 boards marked as completed on the map, but status shows 149.  So it's not just Xbox's progression failing, but it's the game's internal progression failing too, it's absolutely wack.  It's very much discouraging me from even trying other stuff because what if it's a waste too.
Rating: Soft pass

69. There Is No Game: Wrong Dimension (NS)
I think I was in a flustering situation of trying to hurry up and pick a game to play because my kid had an appointment where I'd just be sitting around doing nothing in the lobby for an hour, so I quickly grabbed this because I figured it'd be fun... my wife saw what I was going to play and went and bought the game on the play store and played it on her phone while I was playing on Switch, she also wound up beating it a few hours before me because she played it while waiting at a doctor's appointment.  I tried to insist on playing without using the hint system or looking anything up, I'll need to see if she did the same.  I only googled at the part where I lost my save data, I'm not a fan of that concept even as a joke, but in my case I accidentally picked the wrong answer on the first question so I wasn't convinced that it was supposed to happen regardless.  Googled a guide and read that one part and was like ok, cool, because it did legit look like it deleted my save and I wasn't about starting over, again, not a fan of that, even as a joke.
Rating: Soft pass

70. The Murder of Sonic the Hedgehog (PC)
First off, and this could be a spoiler, so be warned... huge disappointment that this game is a murder mystery role play thing instead of Sonic actually non-canonically getting murdered.  That said, it being a quick little free game, I actually really enjoyed it.  It's short, it plays well, the script isn't the worst, they make references to all sorts of Sonic media, and it's just a good time overall.  The fact that it's free and short, I can't not recommend it based on the fact that it's a real good play too.
Rating: Solid recommendation

71. Control (PS4)
Got this game at launch, platinumed it... came back to it after The Foundation and played that DLC, had a tough time acclimating to the controls, so didn't enjoy coming back... came back to it again because PlayTracker has a global quest for the AWE DLC.  It took me a hot minute to relearn the controls, but once I had it, I had a better time, plus the game added tons of accessibility features which make relearning the controls much easier.  The AWE DLC is very tied in with Alan Wake, very much a teaser DLC thing to let you know Alan Wake 2 is coming.  Overall enjoyed my experience and even went so far to get all of the remaining trophies so game is once again 100% completed.  I really don't have much to add because to be quite frank, I don't remember because I'm writing this so long after playing, but I really love Control.
Rating: Solid recommendation

72. Party Hard (PC)
I always come back to this game, especially when my neighbors are obnoxious playing music really loud... and with 4th of July coming up, it might get some extra play time.  Anyway, I think I came back to it specifically because I wanted to get all of the achievements in the game.  At this point I'm down to the last 2 achievements, which I think are earning all achievements and launching the game 100 times.  So I really don't need to play the game, I just need to launch it 100 times, at this point like 80 times or something, but it's not just launch, it's launch and play a level.  So what I've got left is a bit of a grind, but I'll get there eventually.  Anyway, this game is always a little cathartic for me, because I hate my loud neighbors.
Rating: Personal recommendation because neighbors

73. Warlock's Tower (PC)
Another game that I really just went back to to finish up the achievements, I think I left this game beat, but had 2 levels I never did and a little side thing I never did.  So I quickly beat the last two levels I skipped over and went back to do a side thing so I could finish up this game.  This game is pretty good puzzle game, like all puzzle games it starts great and you're really enjoying it but then it gets to the end and you're just kind of clueless and getting frustrated with the fact that the game got so hard.  I probably gave it a better rating years ago, but I honestly can never recommend puzzle games that get frustratingly hard.
Rating: Soft pass

74. The Legend of Zelda: Tears of the Kingdom (NS)
Kinda mad as I had a whole thing written out for this game and the tab reloaded so it lost all of what I was typing... tooks me weeks before I could build up the energy to start writing this again.  Hopefully I can remember the majority of what I wanted to write.  Game starts off at some non-descript amount of time after BotW, Swole Ganondorf is dehydrated under the castle, which confuses me because Ganondorf was also the boss of the last game, they don't normally do direct sequels and have you fight Ganon again, so different Ganons, but still Ganon?  I'll try not to get wrapped in that nonsense.  Anyway, the three big things with this game in my eyes is: 1) To make the world bigger, they added an underworld and a skyworld.  Underworld essentially doubles the map on its own and adds tons of stuff to explore.  Skyworld adds something akin to the islands in Skyward Sword/Wind Waker, not a ton to do, but part of the thing is just getting there.  2) To make the existing world more fresh, they made things change due to time and Ganon's influence. 3) All of the shenanigans/glitches people did in BotW, I feel like they revamped the systems in this game to kind of embrace a lot of what folks were doing whilst also hopefully preventing folks from doing the same things they were doing before.  All in all, sets up for a fresh experience and especially if you haven't played BotW in years, the game will still feel fresh.  The game did make me want to, at least a little bit, go back and play BotW.  I think one of the biggest things in this game I appreciated was not having to worry about Guardians lasering you while you are exploring.  I do wish Nintendo would've added accessibility options, even if I personally wouldn't use them.  Stuff like weapons don't break and such, I think lots of folks who complain about the game would have a much nicer time with an option to disable weapon degradation.
Rating: Solid recommendation

75. Olija (X1)
It's been months, so hopefully I can recall, but I think I played this one because it was leaving game pass.  Pixel games are pretty forgettable for me, gameplay can be great, but they all blend and blur to me so unless it's something truly memorable, I'm gonna forget.  Story I really can't recall and I know it wasn't anything special.  Gameplay is generic hack and slash platforming gameplay.  The game has the upside that the world isn't procedurally generated so at least you know the levels were intentionally designed.  Honestly if you're wanting a game "like" this, play something better.  It's entirely forgettable and isn't worth your time even being a relatively short game
Rating: Soft pass

76. Restless Soul (PC)
I won this game in a giveaway and I don't think there was a requirement to play it sooner than later or anything, but I'm part of a backlog group and at the time one of the quests was to beat a game that was gifted to you so I picked this game because it looked great to be honest.  The majority of the game was walking about and interacting with characters and objects like those old fetch quest flash games or whatever, each area will have a tower of some kind where you'll go through and do a fairly simple series of 3d bullet hell shmup sections that ends with a boss fight.  Gameplay loop is fairly repetitive and overly simple, but the dialogue is what makes this game stand out, if you don't enjoy its humor this game will fall flat for you.
Rating: Soft recommendation

77. GAI Stops Auto: Right Version Simulator (PC)
This was another game I won in a giveaway, but this one explicitly was required to play and 100% the game by a specific date.  I played the game over the course of one evening and 100%'d the game.  So it's a real short game.  But this game is just fucking weird and obviously very quickly and lazily made.  It's not a good game by any means and what little story the game has is super non-coherent and even if you piece something together, it makes no fucking sense.  I won't say I regret my time with this game, but I really really can't recommend anybody waste their time with this game.
Rating: Hard pass

78. Time Loader (PC)
I don't recall if I bought this one or traded for it on barter, but it was a real interesting looking game, though the sole reason I really went for this game was there was a screenshot that showed your character (the robot) driving in front of a PS1.  That and the time travel seemed like interesting mechanics, so I knew I was down to play this asap.  Gameplay is great and pretty fluid, though some of the traversal stuff is a bit wonky like trying to swing yourself and even getting over certain weird obstacles, but all in all it is a great experience.  I will say though, if you're going for achievements this game is a bit of a pain, to my knowledge, once you get the 100% ending, there is no way to get the worse endings without deleting your save and starting over.  You can replay sections, but I don't know if you can essentially undo decisions you previously made, but even if you can, I think it requires you to replay the entire game from that point.  I didn't do too much digging into how or if you can do it to be fair, but it just all seems like a rather pain in the ass, so I didn't bother.  I feel like I had some glitch issues on steam deck where I almost abandoned the game because I lost progress, but I won't hold it against the game because I do not remember at all.  I just feel like I remember being real upset with the game at one point.
Rating: Soft recommendation

79. Hexologic (PC)
I wanted a real simple game to play after playing Time Loader, so I picked a puzzle game.  This game is just a series of puzzles where you need to determine how many dots go in each hexagon to meet the requirements kind of picross/kakuro style.  Puzzles are real simple, but the difficult option is essentially whether or not the game tells you if you're right for any rows, not really much of a difficulty option in my opinion but there are achievements locked behind "hard" mode.
Rating: Soft recommendation

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